Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplification.h |
Include |
#include "MeshSimplification.h" |
virtual void OnEdgeCollapse
(
int edgeID,
int va,
int vb,
const FDynamicMesh3::FEdgeCollapseInfo & collapseInfo
)
Subclasses can override these to implement custom behavior...