Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplification.h |
Include |
#include "MeshSimplification.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshSimplification.cpp |
virtual void SimplifyToMinimalPlanar
(
double CoplanarAngleTolDeg,
TFunctionRef< bool EdgeID)> EdgeFilterPredicate
)
Maximally collapse mesh in a way that does not change shape at all. This process does not involve quadric error at all.
Parameter |
Description |
---|---|
AngleTolDeg |
two triangles are considered coplanar if their normals are within this angle tolerance |
EdgeFilterPredicate |
only edges that pass this predicate will be considered for collapse. Default all true. |