Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshTangents.h |
Include |
#include "MeshTangents.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshTangents.cpp |
void ComputeTriangleTangents
(
const FDynamicMeshUVOverlay * UVOverlay,
bool bOrthogonalize
)
Compute per-triangle tangents for the given UV Overlay
Parameter |
Description |
---|---|
bOrthogonalize |
if true, we orthogonalize the tangents by computing the Bitangent sign and regenerating it. Otherwise the tangents are left non-orthogonal. |