Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshIndexUtil.h |
Include |
#include "MeshIndexUtil.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshIndexUtil.cpp |
namespace UE
{
namespace MeshIndexUtil
{
void UE::MeshIndexUtil::TriangleToVertexIDs
(
const FDynamicMesh3 * Mesh,
const TArray< int > & TriangleIDs,
TArray< int > & VertexIDsOut
)
}
}
Find list of unique vertices that are contained in one or more triangles
Parameter |
Description |
---|---|
Mesh |
input mesh |
TriangleIDs |
list of triangle IDs of Mesh |
VertexIDsOut |
list of vertices contained by triangles |