UE::MeshIndexUtil::TriangleToVertexIDs

Find list of unique vertices that are contained in one or more triangles

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshIndexUtil.h

Include

#include "MeshIndexUtil.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshIndexUtil.cpp

Syntax

namespace UE
{
    namespace MeshIndexUtil
    {
        void UE::MeshIndexUtil::TriangleToVertexIDs
        (
            const FDynamicMesh3 * Mesh,
            const TArray< int > & TriangleIDs,
            TArray< int > & VertexIDsOut
        )
    }
}

Remarks

Find list of unique vertices that are contained in one or more triangles

Parameters

Parameter

Description

Mesh

input mesh

TriangleIDs

list of triangle IDs of Mesh

VertexIDsOut

list of vertices contained by triangles

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