EEditableMeshElementType

The different components that make up a typical mesh

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

enum EEditableMeshElementType
{
    Invalid,
    Vertex,
    Edge,
    Polygon,
    Fracture,
    Any,
}

Values

Name

Description

Invalid

Invalid mesh element (or "none")

Vertex

A unique point in 3D space

Edge

An edge that connects two vertices

Polygon

A polygon with at least three 3D points. It could be triangle, quad, or more complex shape

Fracture

Mesh Fracturing Mode

Any

Represents any element type

Remarks

The different components that make up a typical mesh

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