EMeshTopologyChange

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

enum EMeshTopologyChange
{
    NoTopologyChange,
    TopologyChange,
}

Values

Name

Description

NoTopologyChange

We won't be changing the mesh topology, but values could be changed (vertex positions, UVs, colors, etc.)

TopologyChange

Topology is changing with this edit, potentially along with other changes

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