ETriangleTessellationMode

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMesh.h

Include

#include "EditableMesh.h"

Syntax

enum ETriangleTessellationMode
{
    ThreeTriangles,
    FourTriangles,
}

Values

Name

Description

ThreeTriangles

Connect each vertex to a new center vertex, forming three triangles

FourTriangles

Split each edge and create a center polygon that connects those new vertices, then three additional polygons for each original corner

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