Module |
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Header |
/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshElement.h |
Include |
#include "MeshElement.h" |
struct FEditableMeshElementAddress
Uniquely identifies a specific element within a mesh
Name | Description | ||
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BoneID |
Group or bone within a skeletal mesh |
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ElementID |
The ID of the element within the mesh |
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ElementType |
The type of element |
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SubMeshAddress |
The sub-mesh address that the element is contained by |
Name | Description | |
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FEditableMeshElementAddress() |
Default constructor that initializes variables to an invalid element address |
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FEditableMeshElementAddress ( |
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FEditableMeshElementAddress ( |
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FEditableMeshElementAddress ( |
Name | Description | ||
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ToString() |
Convert to a string |
Name | Description | ||
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operator== ( |
Equality check |