Module |
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Header |
/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h |
Include |
#include "EditableMeshTypes.h" |
struct FEditableMeshSubMeshAddress
Unique identifies a specific sub-mesh within a component
Name | Description | ||
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EditableMeshFormat |
The type of mesh format |
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LODIndex |
The mesh level of detail index, or zero if not applicable to the type of mesh. |
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MeshIndex |
The index of the mesh within the component, for components that may define more than one mesh |
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void * |
MeshObjectPtr |
Pointer that uniquely identifies the mesh object being edited (not the instance), for hashing/comparison purposes |
Name | Description | |
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FEditableMeshSubMeshAddress() |
Default constructor that initializes variables to an default sub-mesh address |
Name | Description | ||
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ToString() |
Convert to a string |
Name | Description | ||
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operator== ( |
Equality check |