FEditableMeshSubMeshAddress

Unique identifies a specific sub-mesh within a component

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

struct FEditableMeshSubMeshAddress

Remarks

Unique identifies a specific sub-mesh within a component

Variables

Name Description

Public variable

IEditableMeshFo...

 

EditableMeshFormat

The type of mesh format

Public variable

int32

 

LODIndex

The mesh level of detail index, or zero if not applicable to the type of mesh.

Public variable

int32

 

MeshIndex

The index of the mesh within the component, for components that may define more than one mesh

Public variable

void *

 

MeshObjectPtr

Pointer that uniquely identifies the mesh object being edited (not the instance), for hashing/comparison purposes

Constructors

Name Description

Public function

FEditableMeshSubMeshAddress()

Default constructor that initializes variables to an default sub-mesh address

Functions

Name Description

Public function Const

FString

 

ToString()

Convert to a string

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FEditableMeshSubMeshAddress&...
)

Equality check

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