FMeshElement::IsValidMeshElement

Checks to see if we have something valid

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshElement.h

Include

#include "MeshElement.h"

Syntax

bool IsValidMeshElement() const

Remarks

Checks to see if we have something valid

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