Module |
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Header |
/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h |
Include |
#include "EditableMeshTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMeshElementAttributeData
Name | Description | ||
---|---|---|---|
|
AttributeIndex |
Index of the attribute |
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|
AttributeName |
Name of the attribute |
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|
AttributeValue |
The value of this attribute |
Name | Description | |
---|---|---|
|
FMeshElementAttributeData() |
Default constructor |
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FMeshElementAttributeData ( |
Constructor that fills in all fields |
Name | Description | ||
---|---|---|---|
|
ToString() |