FPolygonGroupForPolygon

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FPolygonGroupForPolygon

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

FPolygonGroupID

 

PolygonGroupID

Polygon group to assign polygon to

Public variable UProperty Category BlueprintReadWrite

FPolygonID

 

PolygonID

Polygon to assign to a new group

Constructors

Name Description

Public function

FPolygonGroupForPolygon()

Default constructor

Functions

Name Description

Public function Const

FString

 

ToString()

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