FSubdivisionLimitData

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h

Include

#include "EditableMeshTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSubdivisionLimitData

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

TArray< FSubdiv...

 

Sections

Data for each of the sections in the mesh.

Public variable UProperty Category BlueprintReadWrite

TArray< FSubdiv...

 

SubdividedWireEdges

All of the wire edges in the entire mesh (for all sections)

Public variable UProperty Category BlueprintReadWrite

TArray< FVector...

 

VertexPositions

Positions of all of the vertices for this subdivision level.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss