IEditableMeshFormat::HandlesBones

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshFormat.h

Include

#include "IEditableMeshFormat.h"

Syntax

bool HandlesBones()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss