Module |
|
Header |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h |
Include |
#include "EditorStaticMeshLibrary.h" |
Source |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp |
Generates box UV mapping in the specified UV channel on the given LOD of a StaticMesh.
true if the UV mapping was generated.
Parameter |
Description |
---|---|
StaticMesh |
Static mesh on which to generate the UV mapping. |
LODIndex |
Index of the StaticMesh LOD. |
UVChannelIndex |
Channel where to save the UV mapping. |
Position |
Position of the center of the projection gizmo. |
Orientation |
Rotation to apply to the projection gizmo. |
Size |
The size of the box projection gizmo. |