UEditorStaticMeshLibrary::GetLodReductionSettings

Copy the reduction options with the specified LOD reduction settings.

Windows
MacOS
Linux

References

Module

EditorScriptingUtilities

Header

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h

Include

#include "EditorStaticMeshLibrary.h"

Source

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | StaticMesh")
static void GetLodReductionSettings
(
    const UStaticMesh * StaticMesh,
    const int32 LodIndex,
    FMeshReductionSettings & OutReductionOptions
)

Remarks

Copy the reduction options with the specified LOD reduction settings.

Parameters

Parameter

Description

StaticMesh

Mesh to process.

LodIndex

The LOD we get the reduction settings.

OutReductionOptions

The reduction settings where we copy the reduction options.

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