UEditorStaticMeshLibrary::SetLodReductionSettings

Set the LOD reduction for the specified LOD index.

Windows
MacOS
Linux

References

Module

EditorScriptingUtilities

Header

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h

Include

#include "EditorStaticMeshLibrary.h"

Source

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | StaticMesh")
static void SetLodReductionSettings
(
    UStaticMesh * StaticMesh,
    const int32 LodIndex,
    const FMeshReductionSettings & ReductionOptions
)

Remarks

Set the LOD reduction for the specified LOD index.

Parameters

Parameter

Description

StaticMesh

Mesh to process.

LodIndex

The LOD we will apply the reduction settings.

ReductionOptions

The reduction settings we want to apply to the LOD.

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