Module |
|
Header |
/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h |
Include |
#include "EditorTestsUtilityLibrary.h" |
Source |
/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorTestsUtilityLibrary.cpp |
static void MergeStaticMeshComponents
(
TArray< UStaticMeshComponent * > InStaticMeshComponents,
const FMeshMergingSettings & MergeSettings,
const bool bReplaceActors,
TArray< int32 > & OutLODIndices
)
Merges meshes and bakes out materials into a atlas-material for the given set of static mesh components using the MergeSettings