Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputSubsystemInterface.h |
Include |
#include "EnhancedInputSubsystemInterface.h" |
Source |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Private/EnhancedInputSubsystemInterface.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintCosmetic, Category="Input|Mapping Queries")
virtual bool HasMappingContext
(
const UInputMappingContext * MappingContext
) const
Check if a mapping context is applied to this subsystem's owner.