IEnhancedInputSubsystemInterface::HasMappingContext

Check if a mapping context is applied to this subsystem's owner.

Windows
MacOS
Linux

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputSubsystemInterface.h

Include

#include "EnhancedInputSubsystemInterface.h"

Source

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Private/EnhancedInputSubsystemInterface.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintCosmetic, Category="Input|Mapping Queries")
virtual bool HasMappingContext
(
    const UInputMappingContext * MappingContext
) const

Remarks

Check if a mapping context is applied to this subsystem's owner.

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