UEnhancedInputLibrary::GetBoundActionValue

GetInputActionvalue internal accessor function for actions that have been bound to from a [UEnhancedInputComponent](API\Plugins\EnhancedInput\UEnhancedInputComponent).

Windows
MacOS
Linux

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputLibrary.h

Include

#include "EnhancedInputLibrary.h"

Source

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Private/EnhancedInputLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, BlueprintInternalUseOnly, Meta=(HidePin="Action"))
static FInputActionValue GetBoundActionValue
(
    AActor * Actor,
    const UInputAction * Action
)

Remarks

GetInputActionvalue internal accessor function for actions that have been bound to from a UEnhancedInputComponent.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss