Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputLibrary.h |
Include |
#include "EnhancedInputLibrary.h" |
Source |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Private/EnhancedInputLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Input", Meta=(Keywords="construct build", NativeMakeFunc))
static FInputActionValue MakeInputActionValue
(
float X,
float Y,
float Z,
const FInputActionValue & MatchValueType
)
Builds an ActionValue from X, Y, Z. Inherits type from an existing ActionValue. Ignores axis values unused by the provided value type. @note Intended for use in Input Modifier Modify Raw overloads to modify an existing Input Action Value.