UInputAction::PostEditChangeProperty

Track actions that have had their ValueType changed to update blueprints referencing them.

Windows
MacOS
Linux

Override Hierarchy

UObject::PostEditChangeProperty()

UInputAction::PostEditChangeProperty()

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputAction.h

Include

#include "InputAction.h"

Source

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Private/InputAction.cpp

Syntax

virtual void PostEditChangeProperty
(
    FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

Track actions that have had their ValueType changed to update blueprints referencing them.

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