UInputModifierCollection

Modifier collection A user definable group of modifiers that can be easily applied to multiple actions or mappings to save duplication work.

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Inheritance Hierarchy

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h

Include

#include "InputModifiers.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, MinimalAPI, Meta=(DisplayName="Modifier Collection"))
class UInputModifierCollection : public UInputModifier

Remarks

Modifier collection A user definable group of modifiers that can be easily applied to multiple actions or mappings to save duplication work.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bPermitValueTypeModification

If set each modifier will not have the modified value corrected to the base type before execution.

Public variable UProperty Category BlueprintReadWrite editinstanceonly

TArray< UInputM...

 

Modifiers

Overridden from UInputModifier

Name Description

Protected function Virtual

FInputAction...

 

ModifyRaw_Implementation

(
    const UEnhancedPlayerInput* Pl...,
    FInputActionValue CurrentValue,
    float DeltaTime
)

ModifyRaw implementation.

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