| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h |
Include |
#include "InputModifiers.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, MinimalAPI, Meta=(DisplayName="Dead Zone"))
class UInputModifierDeadZone : public UInputModifier
Dead Zone Input values within the range LowerThreshold -> UpperThreshold will be remapped from 0 -> 1. Values outside this range will be clamped.
Name | Description | ||
---|---|---|---|
|
float |
LowerThreshold |
Threshold below which input is ignored. |
|
Type |
||
|
float |
UpperThreshold |
Threshold above which input is clamped to 1. |
Name | Description | ||
---|---|---|---|
|
GetVisualizationColor_Implementation ( |
Visualize as black when unmodified. |
|
|
FInputAction... |
ModifyRaw_Implementation ( |
ModifyRaw implementation. |