UInputModifierNegate

Negate Inverts input per axis

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h

Include

#include "InputModifiers.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, MinimalAPI, Meta=(DisplayName="Negate"))
class UInputModifierNegate : public UInputModifier

Remarks

Negate Inverts input per axis

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite editinstanceonly

bool

 

bX

Public variable UProperty Category BlueprintReadWrite editinstanceonly

bool

 

bY

Public variable UProperty Category BlueprintReadWrite editinstanceonly

bool

 

bZ

Overridden from UInputModifier

Name Description

Protected function Virtual Const

FLinearColor

 

GetVisualizationColor_Implementation

(
    FInputActionValue SampleValue,
    FInputActionValue FinalValue
)

Protected function Virtual

FInputAction...

 

ModifyRaw_Implementation

(
    const UEnhancedPlayerInput* Pl...,
    FInputActionValue CurrentValue,
    float DeltaTime
)

ModifyRaw implementation.

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