| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
Include |
#include "InputTriggers.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, MinimalAPI,
Meta=(DisplayName="Chorded Action", NotInputConfigurable="true"))
class UInputTriggerChordAction : public UInputTrigger
UInputTriggerChordAction Applies a chord action that must be triggering for this trigger's action to trigger
Name | Description | ||
---|---|---|---|
|
const UInputAct... |
ChordAction |
Name | Description | ||
---|---|---|---|
|
GetTriggerType_Implementation() |
Implicit, so action cannot fire unless this is firing. |
|
|
ETriggerStat... |
UpdateState_Implementation ( |
Triggers on actuation. |