Module |
|
Header |
/Engine/Plugins/Experimental/ExampleAssetEditor/Source/ExampleAssetEditor/Public/ExampleAssetEditor.h |
Include |
#include "ExampleAssetEditor.h" |
Source |
/Engine/Plugins/Experimental/ExampleAssetEditor/Source/ExampleAssetEditor/Private/ExampleAssetEditor.cpp |
void PluginButtonClicked()
This function will be bound to Command (by default it will bring up plugin window)