UFractureSettings

Settings specifically related to viewing fractured meshes

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

FractureEditor

Header

/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureSettings.h

Include

#include "FractureSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UFractureSettings : public UObject

Remarks

Settings specifically related to viewing fractured meshes

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

float

 

ExplodeAmount

How much to seperate the drawing of the bones

Public variable UProperty Category, EditAnywhere, Meta

int32

 

FractureLevel

Current level of the geometry collection displayed

Constructors

Name Description

Public function

UFractureSettings

(
    const FObjectInitializer& ObjInit
)

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