| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureSettings.h |
Include |
#include "FractureSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UFractureSettings : public UObject
Settings specifically related to viewing fractured meshes
Name | Description | ||
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|
float |
ExplodeAmount |
How much to seperate the drawing of the bones |
|
FractureLevel |
Current level of the geometry collection displayed |
Name | Description | |
---|---|---|
|
UFractureSettings ( |