[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=FFBIKConstraintOption)
EFBIKBoneLimitType LimitType_Z
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=FFBIKConstraintOption)
EFBIKBoneLimitType LimitType_Z