FFBIKDebugOption

Windows
MacOS
Linux

References

Module

FullBodyIK

Header

/Engine/Plugins/Experimental/FullBodyIK/Source/FullBodyIK/Public/FBIKDebugOption.h

Include

#include "FBIKDebugOption.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FFBIKDebugOption

Variables

Name Description

Public variable UProperty Meta

bool

 

bColorAngularMotionStrength

Use red channel

Public variable UProperty Meta

bool

 

bColorLinearMotionStrength

Use green channel

Public variable UProperty Meta

bool

 

bDrawDebugAxes

Public variable UProperty Meta

bool

 

bDrawDebugConstraints

Public variable UProperty Meta

bool

 

bDrawDebugEffector

Public variable UProperty Meta

bool

 

bDrawDebugHierarchy

Public variable UProperty Meta

float

 

DrawSize

Public variable UProperty Meta

FTransform

 

DrawWorldOffset

Constructors

Name Description

Public function

FFBIKDebugOption()

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