FFBIKLinkData::IsAngularMotionAllowed

Return true if any of my motion bases allow angular motion

Windows
MacOS
Linux

References

Module

FullBodyIK

Header

/Engine/Plugins/Experimental/FullBodyIK/Source/FullBodyIK/Public/FBIKConstraint.h

Include

#include "FBIKConstraint.h"

Syntax

bool IsAngularMotionAllowed() const

Remarks

Return true if any of my motion bases allow angular motion

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