Module |
|
Header |
/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Public/GLTFAsset.h |
Include |
#include "GLTFAsset.h" |
enum EValidationCheck
{
Valid,
InvalidMeshPresent = 0x1,
InvalidNodeTransform = 0x2,
}
Name |
Description |
---|---|
Valid |
|
InvalidMeshPresent |
|
InvalidNodeTransform |