FAsset::GenerateNames

Will generate names for any entities(nodes, meshes, etc.) that have the name field missing.

Windows
MacOS
Linux

References

Module

GLTFCore

Header

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Public/GLTFAsset.h

Include

#include "GLTFAsset.h"

Source

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Private/GLTF/GLTFAsset.cpp

Syntax

void GenerateNames
(
    const FString & Prefix
)

Remarks

Will generate names for any entities(nodes, meshes, etc.) that have the name field missing.

Parameters

Parameter

Description

Prefix

prefix to add to the entities name.

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