FImage

Windows
MacOS
Linux

References

Module

GLTFCore

Header

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Public/GLTFTexture.h

Include

#include "GLTFTexture.h"

Syntax

struct FImage

Variables

Name Description

Public variable

const uint8 ...

 

Data

Public variable

uint32

 

DataByteLength

Image data is kept encoded in Format, to be decoded when needed by Unreal.

Public variable

FString

 

FilePath

Public variable

EFormat

 

Format

Public variable

FString

 

Name

Public variable

FString

 

URI

Constructors

Name Description

Public function

FImage()

Enums

Name

Description

Public enum

EFormat

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