EType

Windows
MacOS
Linux

References

Module

GLTFCore

Header

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Public/GLTFNode.h

Include

#include "GLTFNode.h"

Syntax

enum EType
{
    None,
    Transform,
    Joint,
    Mesh,
    MeshSkinned,
    Camera,
    Light,
}

Values

Name

Description

None

Transform

Joint

Mesh

MeshSkinned

Camera

Light

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss