FStaticMeshFactory

Windows
MacOS
Linux

References

Module

GLTFImporter

Header

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Public/GLTFStaticMeshFactory.h

Include

#include "GLTFStaticMeshFactory.h"

Syntax

class FStaticMeshFactory

Constructors

Name Description

Public function

FStaticMeshFactory()

Destructors

Name Description

Public function

~FStaticMeshFactory()

Functions

Name Description

Public function

void

 

CleanUp()

Public function

const TArray...

 

CreateMeshes

(
    const GLTF::FAsset& Asset,
    UObject* ParentPackage,
    EObjectFlags Flags,
    bool bApplyPostEditChange
)

Public function

void

 

FillMeshDescription

(
    const GLTF::FMesh& Mesh,
    FMeshDescription* MeshDescript...
)

Public function Const

bool

 

GetGenerateLightmapUVs()

Public function Const

const TArray...

 

GetLogMessages()

Public function Const

const TArray...

 

GetMeshes()

Public function Const

float

 

GetUniformScale()

Public function

void

 

SetGenerateLightmapUVs

(
    bool bGenerateLightmapUVs
)

Public function

void

 

SetReserveSize

(
    uint32 Size
)

Public function

void

 

SetUniformScale

(
    float Scale
)

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