FGPULightmassModule::AllocateStaticLightingSystemForWorldWithSettings

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References

Module

GPULightmass

Header

/Engine/Plugins/Experimental/GPULightmass/Source/GPULightmass/Public/GPULightmassModule.h

Include

#include "GPULightmassModule.h"

Source

/Engine/Plugins/Experimental/GPULightmass/Source/GPULightmass/Private/GPULightmassModule.cpp

Syntax

virtual IStaticLightingSystem * AllocateStaticLightingSystemForWorldWithSettings
(
    UWorld * InWorld,
    class UGPULightmassSettings * Settings
)

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