[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=General)
EGPULightmassMode Mode
Full Bake mode renders the full lightmap resolution for every object in the scene. Bake What You See mode renders only the virtual texture tiles for objects in view, at the mip level determined by the virtual texture system. The camera can be moved to render more tiles. Bake What You See mode only saves its results if you press the Save button.