| AGameplayAbilityTargetActor::ConfirmTargetingAndContinue()
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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor.h |
Include |
#include "Abilities/GameplayAbilityTargetActor.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor.cpp |
virtual void ConfirmTargetingAndContinue()
Requesting targeting data, but not necessarily stopping/destroying the task. Useful for external target data requests.