Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_GroundTrace.h |
Include |
#include "Abilities/GameplayAbilityTargetActor_GroundTrace.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_GroundTrace.cpp |
bool AdjustCollisionResultForShape
(
const FVector OriginalStartPoint,
const FVector OriginalEndPoint,
const FCollisionQueryParams Params,
FHitResult & OutHitResult
) const