| AGameplayAbilityTargetActor::StartTargeting()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_GroundTrace.h |
Include |
#include "Abilities/GameplayAbilityTargetActor_GroundTrace.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_GroundTrace.cpp |
virtual void StartTargeting
(
UGameplayAbility * Ability
)
Initialize and begin targeting logic