AGameplayAbilityTargetActor_Radius::ConfirmTargetingAndContinue

Requesting targeting data, but not necessarily stopping/destroying the task.

Windows
MacOS
Linux

Override Hierarchy

AGameplayAbilityTargetActor::ConfirmTargetingAndContinue()

AGameplayAbilityTargetActor_Radius::ConfirmTargetingAndContinue()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Radius.h

Include

#include "Abilities/GameplayAbilityTargetActor_Radius.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Radius.cpp

Syntax

virtual void ConfirmTargetingAndContinue()

Remarks

Requesting targeting data, but not necessarily stopping/destroying the task. Useful for external target data requests.

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