AGameplayAbilityWorldReticle::FaceTowardSource

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MacOS
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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle.h

Include

#include "Abilities/GameplayAbilityWorldReticle.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Reticle)
void FaceTowardSource
(
    bool bFaceIn2D
)

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