UAbilityAsync::SetAbilitySystemComponent

Sets the bound component, returns true on success

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Async/AbilityAsync.h

Include

#include "Abilities/Async/AbilityAsync.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Async/AbilityAsync.cpp

Syntax

virtual void SetAbilitySystemComponent
(
    UAbilitySystemComponent * InAbilitySystemComponent
)

Remarks

Sets the bound component, returns true on success

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