UAbilityAsync::ShouldBroadcastDelegates

This should be called prior to broadcasting delegates back into the event graph, this ensures action is still valid

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Async/AbilityAsync.h

Include

#include "Abilities/Async/AbilityAsync.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Async/AbilityAsync.cpp

Syntax

virtual bool ShouldBroadcastDelegates() const

Remarks

This should be called prior to broadcasting delegates back into the event graph, this ensures action is still valid

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