Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Async/AbilityAsync_WaitGameplayEffectApplied.h |
Include |
#include "Abilities/Async/AbilityAsync_WaitGameplayEffectApplied.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Async/AbilityAsync_WaitGameplayEffectApplied.cpp |
void OnApplyGameplayEffectCallback
(
UAbilitySystemComponent * Target,
const FGameplayEffectSpec & SpecApplied,
FActiveGameplayEffectHandle ActiveHandle
)