FGameplayAbilityLocalAnimMontage

Data about montages that were played locally (all montages in case of server. predictive montages in case of client).

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MacOS
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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h

Include

#include "Abilities/GameplayAbilityTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FGameplayAbilityLocalAnimMontage

Remarks

Data about montages that were played locally (all montages in case of server. predictive montages in case of client). Never replicated directly.

Variables

Name Description

Public variable UProperty

UGameplayAbilit...

 

AnimatingAbility

The ability, if any, that instigated this montage

Public variable UProperty

UAnimMontage &#...

 

AnimMontage

What montage is being played

Public variable UProperty

bool

 

PlayBit

Rather the montage is actively playing

Public variable UProperty

FPredictionKey

 

PredictionKey

Prediction key that started the montage play

Constructors

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