FGameplayAbilityTargetData::AddTargetDataToGameplayCueParameters

Modifies the cue parameters and adds this target data to the target data handle stored within

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h

Include

#include "Abilities/GameplayAbilityTargetTypes.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTargetTypes.cpp

Syntax

virtual void AddTargetDataToGameplayCueParameters
(
    FGameplayCueParameters & Parameters
) const

Remarks

Modifies the cue parameters and adds this target data to the target data handle stored within

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