typedef TMulticastDelegate_TwoParams< void, FGameplayTag, const FGameplayEventData * > FGameplayEventTagMulticastDelegate
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h |
Include |
#include "Abilities/GameplayAbilityTypes.h" |
Delegate for handling gameplay event data, includes tag as the Event Data does not always have it filled out