Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask.h |
Include |
#include "Abilities/Tasks/AbilityTask.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask.cpp |
void SetWaitingOnRemotePlayerData()
Called when the ability task is waiting on remote player data. IF the remote player ends the ability prematurely, and a task with this set is still running, the ability is killed.